Triangulation in 3d space

We could determine it using Pythagora&x27;s theorem as seen previously, but we first need to find the value of &x27;d&x27; using values &x27;a&x27; and &x27;b&x27;

an object space-based approach is proposed to achieve more efficient image-based dense point cloud generation

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For example, one can compute homology

Let (T) (1, 2,